Horse Animset Pro (Riding System)

4.9
4.9/5

Available on these platforms:

Main Features

None

HIGH-QUALITY ANIMATIONS

Horse AnimSet Pro(HAP) is an animation framework and Riding System controller, root-motion based, for any humanoid character.

This Asset started like a simple horse model and animation pack, but it has evolved in a strong and flexible Riding Controller. Includes a basic character controller from the standard assets, but is meant to be used with a more advanced Character Controller created by you or be use with any of the amazing character controller from the store (TCP or FPC).

This package is continuously growing with more features and animations on each update!

Horse features:

  • 80+ Animations Clips
  • 2 Horse Styles (Realistic, Poly Art,)
  • Several Textures sets for each horse Style
  • LODs
  • Armour, Reins, and Saddle
  • Unity Cloth Simulation for the Reins and Mane Not Usable for Unity 2019
  • Sounds
  • Basic Step System (Track Sound and Tracks particles)
  • Animal Controller for managing all Malbers Animations creatures
  • States: Swim, Fall, Jump, Attack, Death, Walk, Trot, Canter, Gallop, Sprint
  • Directional Damage System
  • Strafing
  • Camera Base Input
  • Terrain Alignment
  • Supports NavMesh Agents. Basic AI
  • Mobile Friendly

Rider features:

  • 132 Animation Clips (Use it with Humanoid rigs for better compatibility)
  • Cowboy Model with 1 Texture Set
  • Rider System (TCP & FPC)
  • Rider Combat System: Bow, Pistol, Melee (soon: Spear, Rifle, Magic Staff, Throwables)
  • Very very veeeery Basic Inventory system to demonstrate the compatibility of the Rider
  • Combat System with external inventories.

Utilities:

  • Material Changer
  • Blend Shapes Manager
  • Mesh Changer
  • Animator Message Behaviour
  • Animator Sound Behaviour
  • Head Aiming
  • Weapons (Models, Textures and Scripts)
  • Animal Basic AI
  • Basic Camera Rig System with camera states.
  • Compatible with All Malbers Animals
  • Compatible Invector TCP, Ootii MC, more integration to come! on future updates

10K+ game developers trust our models & animations

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Some of the most detailed and convincing animations I've ever worked with (been using Unity since 2009). The animation controller graphs are wonderfully versatile and well-designed, but my favorite aspect of MalberS animations is the way they manage to convey "character" or personality — through tiny, often understated gestures and surprisingly subtle expressions.

Bill Pomidor