Malbers Animations

3ds Max Tools

Animation tools for 3ds Max Biped

Built by the creator of Animal Controller for animators who rig and animate creatures, mounts and characters with Biped. Less setup, faster posing, cleaner keys.

Malbers Biped Mode Tools panel on a rigged horse in 3ds Max
Available now

Malbers Biped Mode Tools

One panel of modes that turns Biped bones into chains you can pose in seconds: necks, spines, wings, tails and more. Made for horses, dragons, wolves, birds and any creature built on a Biped.

Head-NeckSpineClavicleHorse LinkFingersXtras-TailPlant HandCollisionIK AnchorBake & ReduceRotationWaves
  • Waves: procedural wave motion for tails, necks and wings, with presets, falloff, looping and live preview
  • Collision with the ground and colliders, live or baked to keys
  • IK Anchor to pin hands and feet, then bake the result
  • Mirror Offset Cycle plus bone helpers: Keep Child Rot, Straight, Reset Pose

Requires Autodesk 3ds Max with Biped. Version 1.0.1.

See Biped Mode Tools in action

Real recordings from 3ds Max.

Spine
Collision on wings
Waves
Fingers
Coming soon

Malbers Biped Ragdoll

Turn a Biped into a physics ragdoll for falls, hits and knockouts, right inside 3ds Max.

  • Ragdoll simulation on Biped rigs
  • Several bipeds in the same scene
  • Rider and mount setups, like a rider thrown from a horse